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How Many Bits Are In A Word

Base memory unit handled by a computer

In computing, a give-and-take is the natural unit of measurement of information used by a particular processor design. A word is a stock-still-sized datum handled as a unit by the didactics set or the hardware of the processor. The number of $.25 or digits[a] in a give-and-take (the discussion size, give-and-take width, or word length) is an important feature of whatsoever specific processor design or calculator architecture.

The size of a word is reflected in many aspects of a figurer'south structure and operation; the majority of the registers in a processor are usually word sized and the largest datum that tin can exist transferred to and from the working memory in a single operation is a word in many (non all) architectures. The largest possible address size, used to designate a location in memory, is typically a hardware discussion (here, "hardware word" ways the full-sized natural discussion of the processor, every bit opposed to whatsoever other definition used).

Documentation for computers with fixed discussion size commonly stated retention sizes in words rather than bytes or characters. The documentation sometimes used metric prefixes correctly, sometimes with rounding, e.g., 65 kilowords (KW) meaning for 65536 words, and sometimes used them incorrectly, with kilowords (KW) pregnant 1024 words (210) and megawords (MW) meaning 1,048,576 words (220). With standardization on 8-flake bytes and byte addressability, stating memory sizes in bytes, kilobytes, and megabytes with powers of 1024 rather than 1000 has go the norm, although there is some use of the IEC binary prefixes.

Several of the earliest computers (and a few modern as well) used binary-coded decimal rather than plain binary, typically having a word size of x or 12 decimal digits, and some early decimal computers had no fixed word length at all. Early binary systems tended to apply word lengths that were some multiple of six-$.25, with the 36-bit word being specially common on mainframe computers. The introduction of ASCII led to the movement to systems with word lengths that were a multiple of eight-bits, with 16-scrap machines being pop in the 1970s before the motion to modern processors with 32 or 64 bits.[1] Special-purpose designs similar digital indicate processors, may accept any discussion length from 4 to 80 bits.[1]

The size of a word tin sometimes differ from the expected due to backward compatibility with before computers. If multiple compatible variations or a family of processors share a common architecture and instruction set but differ in their word sizes, their documentation and software may become notationally circuitous to accommodate the difference (see Size families below).

Uses of words [edit]

Depending on how a computer is organized, give-and-take-size units may be used for:

Stock-still-betoken numbers
Holders for fixed point, usually integer, numerical values may be available in one or in several different sizes, but 1 of the sizes available will almost ever exist the word. The other sizes, if whatsoever, are likely to be multiples or fractions of the word size. The smaller sizes are normally used only for efficient use of retention; when loaded into the processor, their values usually go into a larger, word sized holder.
Floating-betoken numbers
Holders for floating-signal numerical values are typically either a discussion or a multiple of a word.
Addresses
Holders for memory addresses must be of a size capable of expressing the needed range of values just not exist excessively large, so oftentimes the size used is the word though it tin can also be a multiple or fraction of the discussion size.
Registers
Processor registers are designed with a size advisable for the type of data they hold, e.g. integers, floating-bespeak numbers, or addresses. Many computer architectures use general-purpose registers that are capable of storing data in multiple representations.
Retentivity–processor transfer
When the processor reads from the memory subsystem into a register or writes a register'due south value to memory, the amount of data transferred is ofttimes a give-and-take. Historically, this amount of bits which could exist transferred in i wheel was also called a catena in some environments (such equally the Bull GAMMA threescore [fr]).[2] [3] In simple retentiveness subsystems, the discussion is transferred over the memory data motorbus, which typically has a width of a word or half-word. In retention subsystems that utilise caches, the word-sized transfer is the one betwixt the processor and the offset level of cache; at lower levels of the memory hierarchy larger transfers (which are a multiple of the word size) are normally used.
Unit of address resolution
In a given compages, successive accost values designate successive units of memory; this unit of measurement is the unit of address resolution. In most computers, the unit is either a grapheme (e.g. a byte) or a word. (A few computers accept used scrap resolution.) If the unit is a word, then a larger amount of memory tin can be accessed using an address of a given size at the cost of added complexity to access private characters. On the other manus, if the unit is a byte, so individual characters can be addressed (i.e. selected during the retentivity operation).
Instructions
Machine instructions are normally the size of the compages's word, such as in RISC architectures, or a multiple of the "char" size that is a fraction of it. This is a natural selection since instructions and data usually share the aforementioned memory subsystem. In Harvard architectures the word sizes of instructions and data need not be related, as instructions and data are stored in different memories; for case, the processor in the 1ESS electronic phone switch had 37-bit instructions and 23-bit data words.

Word size choice [edit]

When a computer architecture is designed, the choice of a word size is of substantial importance. There are design considerations which encourage item flake-group sizes for detail uses (due east.one thousand. for addresses), and these considerations point to unlike sizes for different uses. All the same, considerations of economy in design strongly push for one size, or a very few sizes related past multiples or fractions (submultiples) to a chief size. That preferred size becomes the give-and-take size of the architecture.

Graphic symbol size was in the past (pre-variable-sized grapheme encoding) one of the influences on unit of accost resolution and the option of word size. Before the mid-1960s, characters were most oft stored in half dozen $.25; this allowed no more than 64 characters, so the alphabet was limited to upper case. Since it is efficient in time and space to have the word size be a multiple of the character size, word sizes in this menstruation were ordinarily multiples of six bits (in binary machines). A common pick and then was the 36-bit give-and-take, which is besides a skillful size for the numeric properties of a floating point format.

Afterwards the introduction of the IBM System/360 blueprint, which used eight-chip characters and supported lower-instance letters, the standard size of a grapheme (or more accurately, a byte) became eight $.25. Word sizes thereafter were naturally multiples of eight bits, with sixteen, 32, and 64 bits being commonly used.

Variable-word architectures [edit]

Early on car designs included some that used what is oftentimes termed a variable discussion length. In this blazon of arrangement, an operand had no stock-still length. Depending on the machine and the instruction, the length might be denoted by a count field, by a delimiting character, or by an additional bit called, e.g., flag, word marking. Such machines ofttimes used binary-coded decimal in 4-bit digits, or in half-dozen-bit characters, for numbers. This grade of machines included the IBM 702, IBM 705, IBM 7080, IBM 7010, UNIVAC 1050, IBM 1401, IBM 1620, and RCA 301.

Most of these machines work on 1 unit of measurement of retentivity at a time and since each instruction or datum is several units long, each teaching takes several cycles just to access retention. These machines are often quite boring because of this. For case, instruction fetches on an IBM 1620 Model I take 8 cycles just to read the 12 digits of the instruction (the Model II reduced this to half-dozen cycles, or 4 cycles if the instruction did not need both address fields). Didactics execution took a completely variable number of cycles, depending on the size of the operands.

Word, bit and byte addressing [edit]

The retention model of an architecture is strongly influenced past the give-and-take size. In item, the resolution of a memory accost, that is, the smallest unit of measurement that tin exist designated past an address, has oftentimes been chosen to be the word. In this arroyo, the give-and-take-addressable machine approach, address values which differ by one designate adjacent retentiveness words. This is natural in machines which deal nearly always in word (or multiple-word) units, and has the reward of allowing instructions to use minimally sized fields to contain addresses, which can permit a smaller instruction size or a larger variety of instructions.

When byte processing is to exist a pregnant part of the workload, it is usually more advantageous to utilize the byte, rather than the word, as the unit of address resolution. Address values which differ by i designate adjacent bytes in memory. This allows an arbitrary graphic symbol inside a character string to be addressed straightforwardly. A discussion can nonetheless be addressed, merely the address to be used requires a few more $.25 than the discussion-resolution alternative. The discussion size needs to be an integer multiple of the character size in this organisation. This addressing arroyo was used in the IBM 360, and has been the well-nigh common approach in machines designed since so.

When the workload involves processing fields of unlike sizes, it can be advantageous to address to the bit. Machines with flake addressing may have some instructions that use a developer-defined byte size and other instructions that operate on fixed data sizes. As an example, on the IBM 7030[4] ("Stretch"), a floating point education tin can merely accost words while an integer arithmetics instruction tin can specify a field length of i-64 $.25, a byte size of ane-8 bits and an accumulator start of 0-127 $.25.

In at byte-addressable machine with storage-to-storage (SS) instructions, at that place are typically motion instructions to copy one or multiple bytes from one capricious location to another. In a byte-oriented (byte-addressable) automobile without SS instructions, moving a single byte from one arbitrary location to some other is typically:

  1. LOAD the source byte
  2. STORE the event back in the target byte

Private bytes can be accessed on a discussion-oriented car in one of two ways. Bytes tin be manipulated past a combination of shift and mask operations in registers. Moving a unmarried byte from one arbitrary location to another may require the equivalent of the following:

  1. LOAD the discussion containing the source byte
  2. SHIFT the source word to align the desired byte to the correct position in the target give-and-take
  3. AND the source word with a mask to zero out all but the desired bits
  4. LOAD the word containing the target byte
  5. AND the target word with a mask to zero out the target byte
  6. OR the registers containing the source and target words to insert the source byte
  7. STORE the result back in the target location

Alternatively many word-oriented machines implement byte operations with instructions using special byte pointers in registers or retention. For example, the PDP-10 byte arrow contained the size of the byte in bits (allowing unlike-sized bytes to exist accessed), the bit position of the byte within the word, and the word accost of the data. Instructions could automatically adjust the arrow to the next byte on, for example, load and eolith (store) operations.

Powers of two [edit]

Different amounts of memory are used to shop data values with dissimilar degrees of precision. The usually used sizes are ordinarily a ability of ii multiple of the unit of address resolution (byte or word). Converting the index of an item in an array into the memory address offset of the item then requires but a shift operation rather than a multiplication. In some cases this human relationship can also avoid the use of sectionalisation operations. Equally a consequence, nigh modern figurer designs take word sizes (and other operand sizes) that are a power of 2 times the size of a byte.

Size families [edit]

As computer designs accept grown more than complex, the central importance of a single word size to an architecture has decreased. Although more than capable hardware can utilize a wider diversity of sizes of data, market forces exert pressure level to maintain backward compatibility while extending processor capability. As a result, what might have been the cardinal discussion size in a fresh blueprint has to coexist as an culling size to the original discussion size in a backward compatible design. The original word size remains available in futurity designs, forming the basis of a size family.

In the mid-1970s, December designed the VAX to exist a 32-bit successor of the sixteen-bit PDP-xi. They used word for a 16-bit quantity, while longword referred to a 32-bit quantity; this terminology is the aforementioned as the terminology used for the PDP-11. This was in dissimilarity to before machines, where the natural unit of measurement of addressing retentivity would be chosen a give-and-take, while a quantity that is one half a give-and-take would be called a halfword. In fitting with this scheme, a VAX quadword is 64 bits. They continued this sixteen-fleck discussion/32-flake longword/64-bit quadword terminology with the 64-chip Alpha.

Another example is the x86 family, of which processors of three different word lengths (sixteen-bit, later 32- and 64-flake) have been released, while word continues to designate a xvi-bit quantity. Every bit software is routinely ported from one discussion-length to the next, some APIs and documentation define or refer to an older (and thus shorter) word-length than the full word length on the CPU that software may be compiled for. Too, similar to how bytes are used for modest numbers in many programs, a shorter give-and-take (16 or 32 $.25) may be used in contexts where the range of a wider give-and-take is not needed (especially where this can save considerable stack space or enshroud memory space). For case, Microsoft'south Windows API maintains the programming language definition of Give-and-take every bit 16 $.25, despite the fact that the API may exist used on a 32- or 64-bit x86 processor, where the standard word size would be 32 or 64 bits, respectively. Data structures containing such different sized words refer to them equally:

  • Word (sixteen bits/ii bytes)
  • DWORD (32 bits/4 bytes)
  • QWORD (64 bits/8 bytes)

A similar phenomenon has developed in Intel's x86 assembly linguistic communication – because of the back up for various sizes (and backward compatibility) in the educational activity gear up, some instruction mnemonics bear "d" or "q" identifiers denoting "double-", "quad-" or "double-quad-", which are in terms of the architecture's original xvi-bit word size.

An example with a different give-and-take size is the IBM Organization/360 family unit. In the System/360 architecture, Organisation/370 compages and System/390 architecture, in that location are 8-bit bytes, 16-fleck halfwords, 32-flake give-and-takedue south and 64-scrap doublewords. The z/Architecture, which is the 64-bit member of that architecture family, continues to refer to 16-chip halfwords, 32-bit give-and-takes, and 64-bit doublewords, and additionally features 128-bit quadwords.

In full general, new processors must employ the same data word lengths and virtual address widths as an older processor to have binary compatibility with that older processor.

Often carefully written source code – written with source-code compatibility and software portability in mind – can be recompiled to run on a variety of processors, even ones with dissimilar data give-and-take lengths or different address widths or both.

Table of word sizes [edit]

central: bit: bits, c: characters, d: decimal digits, westward: word size of architecture, n: variable size, wm: Word mark
Year Figurer
compages
Word size westward Integer
sizes
Floating­point
sizes
Instruction
sizes
Unit of address
resolution
Char size
1837 Babbage
Belittling engine
50 d w Five unlike cards were used for different functions, exact size of cards not known. west
1941 Zuse Z3 22 fleck west 8 bit due west
1942 ABC 50 fleck westward
1944 Harvard Mark I 23 d due west 24 flake
1946
(1948)
{1953}
ENIAC
(w/Panel #16[5])
{w/Panel #26[half-dozen]}
10 d w, 2westward
(w)
{w}

(two d, four d, 6 d, 8 d)
{2 d, 4 d, 6 d, viii d}


{w}
1948 Manchester Infant 32 flake due west west west
1951 UNIVAC I 12 d w 12 w w ane d
1952 IAS machine 40 bit w oneii w w 5 fleck
1952 Fast Universal Digital Estimator M-2 34 chip west? w 34 flake = 4-bit opcode plus three×ten fleck address 10 chip
1952 IBM 701 36 flake 12 w, w 12 w 12 w, w six chip
1952 UNIVAC 60 n d 1 d, ... 10 d 2 d, 3 d
1952 ARRA I 30 bit w w w five bit
1953 IBM 702 due north c 0 c, ... 511 c 5 c c vi flake
1953 UNIVAC 120 n d ane d, ... 10 d 2 d, 3 d
1953 ARRA 2 thirty fleck westward 2west 12 w w 5 bit
1954
(1955)
IBM 650
(w/IBM 653)
10 d w
(west)
due west w 2 d
1954 IBM 704 36 flake w w due west w 6 flake
1954 IBM 705 due north c 0 c, ... 255 c five c c 6 bit
1954 IBM NORC xvi d w w, 2westward w w
1956 IBM 305 northward d 1 d, ... 100 d 10 d d 1 d
1956 ARMAC 34 fleck w west 12 w west 5 bit, half dozen bit
1957 Autonetics Recomp I 40 bit w, 79 bit, 8 d, 15 d 12 west 12 w, westward v chip
1958 UNIVAC Two 12 d w 12 w w 1 d
1958 SAGE 32 bit ane2 due west westward w 6 bit
1958 Autonetics Recomp II 40 bit w, 79 chip, 8 d, 15 d 2due west 1ii w ane2 w, westward 5 flake
1958 Setun vi trit (~9.5 $.25)[b] upwardly to 6 tryte upwards to 3 trytes 4 trit?
1958 Electrologica X1 27 bit w twow w due west five bit, six bit
1959 IBM 1401 northward c i c, ... 1 c, 2 c, 4 c, 5 c, 7 c, 8 c c 6 scrap + wm
1959
(TBD)
IBM 1620 n d 2 d, ...
(4 d, ... 102 d)
12 d d 2 d
1960 LARC 12 d w, 2westward w, 2due west w w two d
1960 CDC 1604 48 bit west west onetwo due west w 6 bit
1960 IBM 1410 north c 1 c, ... 1 c, 2 c, 6 c, 7 c, eleven c, 12 c c 6 bit + wm
1960 IBM 7070 10 d[c] w, 1-9 d w w due west, d 2 d
1960 PDP-i xviii scrap w w w vi bit
1960 Elliott 803 39 scrap
1961 IBM 7030
(Stretch)
64 bit 1 bit, ... 64 bit,
ane d, ... 16 d
w 12 w, w b, anetwo w, w 1 bit, ... 8 bit
1961 IBM 7080 n c 0 c, ... 255 c 5 c c vi bit
1962 GE-6xx 36 bit w, 2 w west, 2 w, 80 bit west w 6 fleck, 9 bit
1962 UNIVAC III 25 bit w, 2w, 3west, fourw, 6 d, 12 d westward w 6 bit
1962 Autonetics D-17B
Minuteman I Guidance Estimator
27 bit 11 chip, 24 bit 24 flake w
1962 UNIVAC 1107 36 scrap 1six w, 13 westward, 1ii w, westward westward due west due west vi bit
1962 IBM 7010 due north c 1 c, ... one c, two c, 6 c, 7 c, 11 c, 12 c c half dozen b + wm
1962 IBM 7094 36 bit due west west, 2w west due west 6 flake
1962 SDS 9 Serial 24 bit w iiw w w
1963
(1966)
Apollo Guidance Figurer 15 bit west westward, 2west w
1963 Saturn Launch Vehicle Digital Reckoner 26 chip west 13 bit westward
1964/1966 PDP-half dozen/PDP-x 36 scrap w west, 2 w w due west 6 flake, 9 bit (typical)
1964 Titan 48 bit due west w w due west westward
1964 CDC 6600 60 bit w due west 14 w, i2 due west w 6 bit
1964 Autonetics D-37C
Minuteman Ii Guidance Computer
27 fleck xi bit, 24 flake 24 scrap w 4 bit, v bit
1965 Gemini Guidance Calculator 39 bit 26 bit xiii scrap 13 bit, 26 —scrap
1965 IBM 1130 16 bit westward, 2w 2w, 3w w, 2w w viii bit
1965 IBM Organisation/360 32 fleck i2 due west, w,
i d, ... sixteen d
w, 2westward 12 w, w, 1 12 west 8 fleck eight bit
1965 UNIVAC 1108 36 bit 16 westward, 1four w, 1three w, one2 w, westward, iiw due west, 2w west due west 6 bit, 9 fleck
1965 PDP-8 12 bit w w due west viii bit
1965 Electrologica X8 27 flake w 2west due west west half-dozen chip, 7 flake
1966 SDS Sigma 7 32 bit 12 due west, w w, 2due west westward 8 scrap 8 scrap
1969 Four-Phase Systems AL1 8 chip w ? ? ?
1970 MP944 20 bit westward ? ? ?
1970 PDP-11 16 fleck w 2westward, 4w w, 2due west, iiiwestward eight bit eight fleck
1971 TMS1802NC 4 scrap w ? ?
1971 Intel 4004 four bit due west, d 2west, fourw westward
1972 Intel 8008 8 bit w, ii d w, iiw, 3w w 8 bit
1972 Calcomp 900 9 bit westward w, 2west due west eight bit
1974 Intel 8080 8 bit westward, 2w, two d w, 2w, 3w due west viii bit
1975 ILLIAC 4 64 flake west w, 12 w due west w
1975 Motorola 6800 8 bit westward, ii d west, iiw, 3w westward 8 bit
1975 MOS Tech. 6501
MOS Tech. 6502
viii flake w, 2 d w, 2due west, threedue west due west 8 flake
1976 Cray-ane 64 bit 24 scrap, w due west 14 due west, 1ii w w 8 flake
1976 Zilog Z80 8 bit w, 2w, 2 d westward, 2due west, 3w, 4w, 5due west westward 8 bit
1978
(1980)
16-scrap x86 (Intel 8086)
(w/floating point: Intel 8087)
xvi bit 12 westward, w, 2 d
(2westward, fourw, 5w, 17 d)
12 w, w, ... sevenw 8 scrap eight fleck
1978 VAX 32 bit 14 w, 12 w, w, ane d, ... 31 d, 1 bit, ... 32 scrap due west, 2w 14 w, ... 14 i4 west 8 flake 8 bit
1979
(1984)
Motorola 68000 series
(west/floating point)
32 flake one4 w, 1two due west, westward, 2 d
(due west, iiw, ii ane2 w)
12 westward, westward, ... 7 one2 w eight chip 8 fleck
1985 IA-32 (Intel 80386) (due west/floating point) 32 bit one4 w, 12 w, westward
(w, 2w, 80 bit)
8 scrap, ... 120 bit
one4 westward ... 3 34 west
eight bit 8 flake
1985 ARMv1 32 scrap 14 w, westward west 8 fleck 8 bit
1985 MIPS I 32 bit 14 westward, 12 w, w due west, iiw w 8 bit 8 bit
1991 Cray C90 64 fleck 32 scrap, w west 14 w, 1two due west, 48 bit w 8 bit
1992 Alpha 64 scrap 8 bit, ane4 due west, 12 w, w ane2 w, west one2 w 8 bit 8 bit
1992 PowerPC 32 bit 14 w, one2 w, w w, twow w 8 bit 8 bit
1996 ARMv4
(west/Thumb)
32 bit 14 w, one2 west, west w
( 12 westward, w)
eight bit 8 bit
2000 IBM z/Architecture
(west/vector facility)
64 bit 14 w, 12 w, w
1 d, ... 31 d
ane2 w, w, twowest 1iv w, 1two w, three4 w 8 scrap 8 bit, UTF-sixteen, UTF-32
2001 IA-64 64 bit 8 bit, 14 westward, ane2 w, w oneii w, w 41 bit viii fleck eight bit
2001 ARMv6
(w/VFP)
32 bit 8 bit, 12 w, w
(w, 2w)
12 w, westward 8 fleck 8 scrap
2003 x86-64 64 scrap viii bit, 14 w, 12 westward, w 12 westward, w, 80 chip 8 bit, ... 120 scrap viii bit 8 bit
2013 ARMv8-A and ARMv9-A 64 flake 8 chip, 1iv due west, 12 due west, w ane2 westward, w 1two due west viii bit 8 bit
Year Computer
architecture
Word size w Integer
sizes
Floating­point
sizes
Didactics
sizes
Unit of measurement of address
resolution
Char size
key: scrap: $.25, d: decimal digits, w: word size of architecture, northward: variable size

[7] [8]

Run across as well [edit]

  • Integer (reckoner scientific discipline)

Notes [edit]

  1. ^ Many early computers were decimal, and a few were ternary
  2. ^ The bit equivalent is computed past taking the corporeality of data entropy provided by the trit, which is log 2 ( 3 ) {\displaystyle \log _{ii}(3)} . This gives an equivalent of about nine.51 $.25 for six trits.
  3. ^ Three-country sign

References [edit]

  1. ^ a b Beebe, Nelson H. F. (2017-08-22). "Chapter I. Integer arithmetic". The Mathematical-Role Computation Handbook - Programming Using the MathCW Portable Software Library (1 ed.). Salt Lake City, UT, United states of america: Springer International Publishing AG. p. 970. doi:10.1007/978-iii-319-64110-ii. ISBN978-3-319-64109-6. LCCN 2017947446. S2CID 30244721.
  2. ^ Dreyfus, Phillippe (1958-05-08) [1958-05-06]. Written at Los Angeles, California, USA. System design of the Gamma 60 (PDF). Western Articulation Computer Conference: Contrasts in Computers. ACM, New York, NY, U.s.. pp. 130–133. IRE-ACM-AIEE '58 (Western). Archived (PDF) from the original on 2017-04-03. Retrieved 2017-04-03 . [...] Internal information code is used: Quantitative (numerical) data are coded in a iv-bit decimal code; qualitative (blastoff-numerical) data are coded in a vi-bit alphanumerical code. The internal educational activity lawmaking ways that the instructions are coded in directly binary code.
    As to the internal information length, the information breakthrough is chosen a "catena," and it is composed of 24 bits representing either 6 decimal digits, or iv alphanumerical characters. This quantum must contain a multiple of 4 and six bits to represent a whole number of decimal or alphanumeric characters. 20-four $.25 was plant to be a good compromise betwixt the minimum 12 bits, which would lead to a too-low transfer flow from a parallel readout core memory, and 36 $.25 or more, which was judged as likewise large an information quantum. The catena is to be considered as the equivalent of a character in variable word length machines, only information technology cannot be called and so, as it may comprise several characters. It is transferred in series to and from the main memory.
    Not wanting to call a "quantum" a word, or a set of characters a letter of the alphabet, (a word is a word, and a breakthrough is something else), a new word was fabricated, and it was called a "catena." Information technology is an English language word and exists in Webster's although it does not in French. Webster'south definition of the word catena is, "a continued series;" therefore, a 24-bit information item. The discussion catena will be used hereafter.
    The internal code, therefore, has been divers. Now what are the external data codes? These depend primarily upon the data handling device involved. The Gamma 60 [fr] is designed to handle data relevant to any binary coded structure. Thus an lxxx-column punched card is considered as a 960-fleck information item; 12 rows multiplied by 80 columns equals 960 possible punches; is stored as an exact image in 960 magnetic cores of the main memory with 2 menu columns occupying one catena. [...]
  3. ^ Blaauw, Gerrit Anne; Brooks, Jr., Frederick Phillips; Buchholz, Werner (1962). "4: Natural Information Units" (PDF). In Buchholz, Werner (ed.). Planning a Computer Arrangement – Project Stretch. McGraw-Loma Volume Company, Inc. / The Maple Press Company, York, PA. pp. 39–40. LCCN 61-10466. Archived (PDF) from the original on 2017-04-03. Retrieved 2017-04-03 . [...] Terms used here to depict the structure imposed by the car design, in add-on to bit, are listed below.
    Byte denotes a group of $.25 used to encode a graphic symbol, or the number of $.25 transmitted in parallel to and from input-output units. A term other than character is used here because a given grapheme may be represented in dissimilar applications by more 1 code, and different codes may use different numbers of bits (i.e., different byte sizes). In input-output transmission the grouping of bits may exist completely arbitrary and accept no relation to actual characters. (The term is coined from bite, but respelled to avoid adventitious mutation to bit.)
    A word consists of the number of data $.25 transmitted in parallel from or to retentiveness in ane memory bike. Discussion size is thus defined as a structural property of the memory. (The term catena was coined for this purpose past the designers of the Bull GAMMA sixty [fr] computer.)
    Block refers to the number of words transmitted to or from an input-output unit of measurement in response to a single input-output teaching. Cake size is a structural property of an input-output unit of measurement; information technology may have been stock-still past the design or left to exist varied by the plan. [...]
  4. ^ "Format" (PDF). Reference Manual 7030 Data Processing Organisation (PDF). IBM. August 1961. pp. l–57. Retrieved 2021-12-15 .
  5. ^ Clippinger, Richard F. (1948-09-29). "A Logical Coding System Applied to the ENIAC (Electronic Numerical Integrator and Reckoner)". Aberdeen Proving Ground, Maryland, Usa: Ballistic Enquiry Laboratories. Written report No. 673; Project No. TB3-0007 of the Research and Evolution Division, Ordnance Department. Retrieved 2017-04-05 . {{cite web}}: CS1 maint: url-status (link)
  6. ^ Clippinger, Richard F. (1948-09-29). "A Logical Coding System Practical to the ENIAC". Aberdeen Proving Ground, Maryland, US: Ballistic Enquiry Laboratories. Section 8: Modified ENIAC. Retrieved 2017-04-05 . {{cite web}}: CS1 maint: url-condition (link)
  7. ^ Blaauw, Gerrit Anne; Brooks, Jr., Frederick Phillips (1997). Computer Architecture: Concepts and Evolution (1 ed.). Addison-Wesley. ISBN0-201-10557-viii. (1213 pages) (NB. This is a single-volume edition. This work was also available in a two-volume version.)
  8. ^ Ralston, Anthony; Reilly, Edwin D. (1993). Encyclopedia of Computer science (3rd ed.). Van Nostrand Reinhold. ISBN0-442-27679-6.

How Many Bits Are In A Word,

Source: https://en.wikipedia.org/wiki/Word_(computer_architecture)#:~:text=WORD%20(16%20bits%2F2%20bytes,(64%20bits%2F8%20bytes)

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